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Raphael Ernaelsten on X: "Introducing Volumetric Humidity for "Aura 3 : Volumetric Lighting, Fog & Mist" for the URP & the HDRP for @unity3d on @AssetStore This feature will locally control humidity
![Ethereal URP: Volumetric Lighting & Fog, supports sun, point & spot lights, colored cookies & volume shadowing for all light sources. Special FX wind, volume noise, fire emulation & impostor lights. Compatible Ethereal URP: Volumetric Lighting & Fog, supports sun, point & spot lights, colored cookies & volume shadowing for all light sources. Special FX wind, volume noise, fire emulation & impostor lights. Compatible](https://external-preview.redd.it/ethereal-urp-volumetric-lighting-fog-supports-sun-point-v0--UZ4TYf-GdlEIA_1eHMq1LEPyD_pPJLnxF_8DA5Xtbc.jpg?auto=webp&s=7c7be37b616ed1752f23e43d68661521c3d481a2)
Ethereal URP: Volumetric Lighting & Fog, supports sun, point & spot lights, colored cookies & volume shadowing for all light sources. Special FX wind, volume noise, fire emulation & impostor lights. Compatible
![Introducing Improved Reprojection for "Aura 3 : Volumetric Lighting, Fog & Mist" for the URP & the HDRP. This feature will bring you sharp anti-aliased volumetric lighting without ghosting or blur. : Introducing Improved Reprojection for "Aura 3 : Volumetric Lighting, Fog & Mist" for the URP & the HDRP. This feature will bring you sharp anti-aliased volumetric lighting without ghosting or blur. :](https://external-preview.redd.it/introducing-improved-reprojection-for-aura-3-volumetric-v0-cTB5Y2ZpcXQ1YzRjMW0qofF9ZqrPU7dQaLjw-qSEOzyRH0_WKGoiaIeA-l9q.png?format=pjpg&auto=webp&s=99f98e20b4378a42ec09acd2aeaef18c89e21211)
Introducing Improved Reprojection for "Aura 3 : Volumetric Lighting, Fog & Mist" for the URP & the HDRP. This feature will bring you sharp anti-aliased volumetric lighting without ghosting or blur. :
!["Aura 3 : Volumetric Lighting, Fog & Mist" for the URP & the HDRP : Friendly reminder about how quality volumetrics are important for your projects. : r/Unity3D "Aura 3 : Volumetric Lighting, Fog & Mist" for the URP & the HDRP : Friendly reminder about how quality volumetrics are important for your projects. : r/Unity3D](https://external-preview.redd.it/aura-3-volumetric-lighting-fog-mist-for-the-urp-the-hdrp-v0-xuBbhUNhkR9YO9iRpy_rjOKAa6L58ulbXlZDSjSgvB4.png?width=1080&crop=smart&format=pjpg&auto=webp&s=523b3858a8a4780eedd6dc9f2860189e3fa788c9)